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Essay: Animation is both a teaching tool and a form of digital storytelling

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  • Subject area(s): Education essays
  • Reading time: 3 minutes
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  • Published: 15 September 2019*
  • Last Modified: 3 October 2024
  • File format: Text
  • Words: 837 (approx)
  • Number of pages: 4 (approx)

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b) Relate the experiences of his characters to the viewer’s own; as if the film is about them.
c) Use virtual characters, instead of a real human being to tell stories of a traumatic nature.
An example of Odell’s movie titled ‘Lies’. (Sondhi, 2007) The movie is an amazing and insightful series of animated movie. The characters in the movie show how we human beings tell lies to those we love and try to convince ourselves.  Each part is different, using its own artistic method. Also, the movie was properly composed this helps as a wonderful display by the director/animator Jonas Odell’s originality of media. The movie comprises the use of rotoscoping, photography, motion graphics, design, 2D and 3D animation.
Odell’s eccentric animated movies are fascinating from all story levels. Each movie succeeds in producing a response like humour, sympathy, and others.
Lies was known on the festival circuit in 2009. Odell gained an award during that year. He has remained a great achievement, since his profitable innovation in 2004 directing the music, movie titled ‘Take Me Out’. Some of Odell’s short movies can be found online. (Sondhi, 2007).
The understanding of these concepts has demonstrated how animation can be used for a lot of purposes: public enlightenment, politics, entertainment, advertisement, preservation, and promotion of cultures and informal education in school, colleges, and the universities. Besides, aiding learning, animation also brings faster understanding, enjoyment, and fun in learning.
At the early childhood educational level, an animation is both a teaching tool and a form of digital storytelling. (Kalogeras, 2013). Children learn to speak mostly from listening to others and other digital outlets like television and radio. Hence, animation facilitates communications, and it’s a form of play.  It also provides an opportunity for storytelling. (Frazel, 2010). The possibilities of manipulating animation images and comparing different pictures, shots, or scenes, make it possible to teach difficult subjects like mathematics. (Vinter, 2010). During the process of producing an animated movie, children can pick up the role of a photographer, actor, artist, or an editor. In this way, children acquire new knowledge. (Nevski, 2011). Through the use of storyboarding software, children are introduced to the programming world and the internet. (Frazer, 2010). Finally, the ability to tell and then retell the digital story over and over improves children verbal artistry. (Grainger, 1997).
Encouraging governments in the developing countries to integrate computer animation technologies into their early childhood programs.
As earlier mentioned in this report, ace of the recognized significant challenges in the consolidation of computer animation technologies into early childhood education schemes the world over relates to funding and other resource gaps. Monies are required to modernize IT infrastructure backbone, purchase of computers, training of teachers, training in programming, etc. For most governments in the developing nations of the world, prioritizing implementation of computer animation technologies into early childhood education is a non-starter in the face of more contending developmental challenges like adult education, water supply, electricity, industrial, youth unemployment, living accommodations, and so on
Still, this author affirms the strong views of Rosalyn Mckeown an important writer on sustainable growth. She postulated that a want of understanding of the tie between education at all levels and sustainable growth is responsible for most educational challenges. (Mckeown, 2002). Lack of consciousness or understanding results in the low placement of teaching as a priority by government planners. High awareness leads to high priority, adequate planning, policy, and financing. Consequently, Mckeown advised all stakeholders in education governments, community leadership, parents, and so forth, to be aware of the connection between education and sustainable developments. By sustainable developments, we mean health, housing, transport, arts, science, technology, quality of life, etc. The awareness of these linkages with education will naturally make issues of policy and fund a national priority, consequently leading to better returns on these social outcomes.
Therefore, the logic of the augments here is that if early childhood education is a precursor and an important quality determinant of adult education that will make a bulk of the needed workforce of a country, and these are expected to produce wealth and solve all socioeconomic and leadership problems of that country, and so it builds sense to prioritise it. Consequently, any investment in improving early childhood training and computer animation technology usage will have greater a multiplier effect later on sustainable developments of that country.
Conclusion and suggestion
This article concludes that early childhood education is very important, and contributes significantly to a child later psychological well-being and development. This character of education serves the creation of later life education at secondary and tertiary stories as well. Due to its critical importance, hence, this education needs all the funding it can contract to strengthen it. Computer animation technology serves an important strategy capable of strengthening early childhood education if placed as a priority by governments. Stakeholders of education in developing countries are advised to see the policy on integrating computer animation technology in early childhood education as a priority and a means to improve their future social and economic development.

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