Application of gamification

A relatively strict distinction of gamification has been introduced, as the use of certain game mechanisms to increase the involvement of the contractor’s activities in the implementation of specific tasks, serving the operational objectives of a given management area. It allowed to clearly separate gamification from the use of games, in which not only a … Read more

Is the virtual realm ethically right or wrong?

With an estimated 2.2 billion gamers worldwide, gamers stretch to almost a third of people living on this planet. Gaming is a popular media of entertainment and has grown rapidly in recent years. According to a market analyst firm named Newszoo, the games industry earned $108.9 billion and is expected to increase to $128.5 billion … Read more

Is technology making us dumb?

Technology has taken power ovevir our generation, and now technology has advanced so much over years that we rely on it unintentionally during our daily lives. Nowadays people spend more than four to five hours on the internet with no purpose. Before in time, people used to manage without having technology, now technology is a … Read more

Impact of technology in the home environment (literature review)

The aim of this literature review is to discuss the impact of technology in the home environment, referring to existing research on the effects of modern-day technology on children’s development in the early years. This study reflects research that is compiled to promote a better understanding of the relationship children aged 3-4 have with technology … Read more

Deepfakes – history, examples, uses and risks

Introduction In the world of the internet and computers, one’s identity is the most important. Deepfake is a combination of “deep learning” and “fake”, deepfakes are hyper-realistic videos digitally manipulated to depict people saying and doing things that never actually happened (Taulli,2019). In other words, deepfakes use facial mapping technology and AI that swaps the … Read more

Utilising disruptive technologies to enhance preventive and predictive Maintenance

In business hypothesis, a Disruptive Innovation is a development that makes a new market and worth system and in the long run upsets the current market and worth system, dislodging built up market-driving firms, items, and partnerships. The term was characterized and first dissected by the American researcher Clayton M. Christensen and his associates starting … Read more

How the Internet of Things can combat pandemics such as Covid-19

Here is how to use the Internet of Things to combat global pandemics like Novel Coronavirus Outbreak The current wave of COVID-19 pandemic could not have come at a worse time for the global economy which was already showing signs of slowdown & recession. Even the growth engines of the world; China and India were … Read more

Innovation in Information and Communications Technology (ICT)

Introduction Technological advancements have seen a meteoric rise in the last few years with extraordinary effect on the general public also. In today’s era, technology has transformed our way of living in the manner of how we walk, play or interact with others. With the extensive use of mobile phones and cellular data, individuals have … Read more

Robots in the medical field

A robot is a machine designed to execute one or more tasks automatically with speed and precision. The first representation of robots in films was in 1927. What was unimaginable at this time and just a science-fiction idea is already a reality today: Robots that are clean and tidy up in private houses are in … Read more

Impact of technology on Canadians

Technology has revolutionized many different aspects in Canadian society. It plays a big role in shaping society. There are numerous correlations among technology and human identity as individuals attempt to conform their identity with societal views. As well, political and economic consequences are brought about by the disruption of technology. It is an essential force … Read more